NOX 100x Ruleset
Server Rules
These apply across every map in the NOX 100x cluster. Not knowing a rule isn't a valid excuse — if a situation isn't clearly covered, ask staff before you act, not after.
87 Rules
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5 Sections
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Last updated September 8, 2026
General Rules
21 rules- 1.Admins always have the last word. If a case isn't clearly covered by the rules, we expect common sense and don't tolerate ticket wars — but it's also not necessary to bend the rules or exploit gray areas. Reports must always include evidence in the form of a clip (screenshots only as an addition to a clip).#
- 2.Admins do not play on this server.#
- 3.Follow the Wildcard Code of Conduct.#
- 4.Recommended language is English.#
- 5.The Discord Guidelines apply to any kind of communication within our cluster.#
- 6.Strictly forbidden: cheating, meshing, intentionally causing lag, or crashing the server. Any of these results in an immediate ban.⚠ Bannable#
- 7.No abusing any bugs. If you notice one, report it in a ticket — if you're caught exploiting a bug, you will be banned.⚠ Bannable#
- 8.No account sharing.#
- 9.No exchanging in-game items for real-life money. Doing this will result in a ban.⚠ Bannable#
- 10.No scamming — punishment for scamming is a ban.⚠ Bannable#
- 11.No insiding — punishment for insiding is a ban.⚠ Bannable#
- 12.Stealing other people's trades is not allowed.#
- 13.Third-party software is strictly forbidden (custom crosshairs and autoclickers are excluded).#
- 14.No toxicity, verbal abuse, or mentions of family, race, religion, or other sensitive topics — this will result in punishment, and a ban if needed.#
- 15.Do not release any personal information without the person's consent.#
- 16.Disrespecting staff is not tolerated.#
- 17.Impersonating staff or using staff names will result in a name change or a ban.⚠ Bannable#
- 18.No storing items or your character in the upload for longer periods of time (+-60 minutes).#
- 19.Exploiting gray areas or ambiguous sections of our ruleset will be penalized.#
- 20.Killing people in the PVE Noxus area will get you temp banned. Mass stacking dinos is strictly forbidden.#
- 21.The in-game owner of the tribe can do whatever they want, so be aware of who you trust with owner — if a tribe owner is offline for 5+ days, admins are allowed to transfer ownership (proof must be provided). If you lose your items during transfer, crashes, or bugs, we are not obliged to compensate you.#
PVP Rules
19 rules- 1.Tribe cycling is allowed (max 10 IDs — if you switch an ID out, it isn't allowed to come back to your tribe for 2 weeks).#
- 2.Switching a Steam ID while raiding or mid-defense is not allowed.#
- 3.Swapping tribe members while caged, noglined, grappled, or in any other situation that could lead to a cage is forbidden.#
- 4.Caging limit is 8h. If you decide to end the raid, you must release the caged player.#
- 5.If you're the defending tribe and you cage the enemy tribe attacking you, you're allowed to keep them caged for a minimum of 3h, even if the attacking tribe pulls out before the 3h have passed.#
- 6.If a tribe has proof you were caged and you escaped due to a server crash, rollback, or any other non-legitimate reason, you will be re-caged.#
- 7.Caging a player inside a Forcefield is forbidden.#
- 8.Open world caging is forbidden, unless you're on the direct way to raid them (30 minute time limit).#
- 9.Decomping/popcorning a base, or teleporting another tribe into it while it's being raided, is forbidden and will result in a player ban.⚠ Bannable#
- 10.Countering a fob is allowed, as long as you continue the raid on the base you countered after clearing the fob. You must have a fob before you counter a raid.#
- 11.If your counter raid fails, you need to wait 2h before you can attempt again.#
- 12.Countering a raid that is already being countered is not allowed — only one tribe can counter a raid at a time.#
- 13.A fob is considered to have at least 50 turrets — anything below that counts as a grief. Griefing a raid is not allowed; either counter with an actual fob or leave them alone.#
- 14.Tunneling is forbidden.#
- 15.C4 capping is forbidden.#
- 16.Placing ORP on a fob is forbidden.#
- 17.Raiding by placing a hidden bed or TP inside the enemy base before it was built is forbidden.#
- 18.Using tames to destroy fobs with Tek Turrets is forbidden.#
- 19.Placing structures over yourself to prevent getting killed is strictly forbidden (placing structures on other players to cage them, or for any other reason, is also forbidden). Players in PVE are not allowed to raid.#
Building Rules
27 rules- 1.You are allowed 2 bases per map, or 3 bases in total.#
- 2.All base spots must be able to fit a player walking, crouching, flying or swimming into. If you need a tek suit, dino, structure, or any glitch to get into a base spot, it's not allowed. Mesh bases are not allowed.#
- 3.Farming outposts and TPs must not have more than 30 turrets, are not allowed ORP, and no spam is allowed around them.#
- 4.No stacking structures (this includes especially hatchframes and foundations).#
- 5.No border or ceiling snapping.#
- 6.No excessive spam. You must place a Range structure at the entrance to your cave — that's the maximum allowed defense and spam range for your base. If it's more, admins will destroy it without prior warning.#
- 7.During an ongoing fob you can spam freely without limits (fobbers and defenders). After the fob is over you must remove spam that exceeds the Range structure limit — if reported, you'll be warned for excessive spam.#
- 8.You are only allowed 2 connected structures for spam (cryofridges and vaults are not allowed).#
- 9.Vault dropping spam is also not allowed.#
- 10.No meshed or floating structures or turrets. Turrets shooting through the mesh will be removed without warning. A structure or turret in the middle of a hatchframe is allowed, only if it breaks when the hatchframe breaks.#
- 11.Generators should not have more than 4 vaults on top.#
- 12.You are not allowed to have more than 5 pulsing generators in 1 render.#
- 13.ORP should NOT be vault dropped under any circumstances.#
- 14.Behe gates and ocean plats are not allowed in caves (defenders only — attackers are allowed to use them).#
- 15.Behe gates, cliff plats and ocean plats must be at least 50% visible, otherwise they'll be removed by an admin.#
- 16.Turrets must remain at least 90% visible and may not be hidden or significantly obstructed by structures. Do not snap 2 towers together.#
- 17.No stacking more than two vaults inside of each other.#
- 18.No random open world turrets all over the map, especially farming Gen2 missions with loads of genis and turrets around them. Only farming outposts and TPs are allowed apart from bases. Do not spam trees with anything besides tree platforms.#
- 19.No using Dedicated Storages to cover foundations or defenses.#
- 20.Spamming vaults into the entrance while defending or raiding is not allowed. If not defending or raiding, max 4 vaults in the entrance — once destroyed, they can't be replaced until the fob is over.#
- 21.You are allowed to put 2 vaults on a Turret or Structure Cap (having pre-built structure caps in caves is not allowed).#
- 22.A fence pillar is allowed as long as it has a snap point. If the snap point breaks and stuff is still floating, the tribe must remove their floating structures.#
- 23.No griefing players under PVE — this includes placing a fob in front of their base while they're on PVE, attacking them just outside their base, or soaking their turrets. Your fob will be removed by an admin without warning.#
- 24.Players in PVE are not allowed to raid or grief tribes.#
Location Rules
- 25.One entrance must be left open for underworld entrances on: Gen2, Valguero & Center.#
- 26.1 entrance to the Aberration surface must stay open. This doesn't include the Rad entrance.#
- 27.Forbidden building locations: on or near obelisks, Island Ascension Cave, Lava Golem, Ice Queen, ground-level city terminals, map spawn points, Wyvern scars, any dino nests, Gen 1 Terminals/Volcano, Gen2 bridges and Gen2 Terminals, Extinction drops and Ele veins, Crystal Honey (poly) cave, Valguero button cave, and the Aberration Rad Ceiling.#
Tame Rules
18 rules- 1.Max of 6 tames soaking at a time (if there are dinos soaking that aren't actual soakers, admins will decide).#
- 2.No more than 3 aggro tames, and no more than 5 aggro turret tames, in any open-world raid or defense situation. You're allowed 2 aggro tames and 4 turret tames, or up to 6 turret tames, per defense build on your outside.#
- 3.You are only allowed 3 dinos per defense in any underwater situation.#
- 4.Having more than 3 aggressive dinos behind any form of choke or around the entrance is forbidden.#
- 5.You're allowed up to 10 additional turret dinos, set on turret mode, at least 5+ foundations away from the cave entrance/choke (Yuti, Velo, and Bloodstalker included).#
- 6.No more than 4 aggro tames in an open world PVP situation.#
- 7.Don't use more than 2 Astrocetus at the same time.#
- 8.You are not allowed to leash Noglins in order to not lose them.#
- 9.You're not allowed to kill tames with vacuums or the world border.#
- 10.You are only allowed to TP Megachelons away.#
- 11.Mammoths and Baryonyx are not allowed to damage structures.#
- 12.Using /farm on dinos during PVP is allowed. Using /farm specifically to block an entrance or choke is not allowed.#
- 13.No replicators or dedi intakes on platform dinos, except Astros.#
- 14.You're not allowed to Shadowmane-buff Noglin-Desmos, or place Shadowmanes around your defenses.#
- 15.You're only allowed to use carbo, stego, and trike-sized bodies to LOS the fob.#
- 16.All dinos must have at least 2 sides open when built (top and bottom open don't count). Mesh biting, mesh hitting, or mesh picking is not allowed (also applies to aggressive tames).#
- 17.Having more than 10 tames on aggressive inside a large room (e.g. big lunar, underworld crouch, or other bigger room caves) is not allowed. No purposely blocking towers or outside defenses with Megachelons or other tames.#
- 18.Defenders only: you're not allowed to block the entrance to the base spot with a dino if your cave is a rathole. Blocking entrances with Megachelon, Astro, Magma, Diplo, Racer, or Yuty is not allowed. Only 1 passive dino is allowed to block the entrance, and Daeodons are not allowed to heal dinos used for blocking entrances.#
Noxus Rules
2 rulesCovers Noxus (and Extinction, where noted) resource-farming zones.
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